android实现滑动解锁

时间:2022-10-21 14:28:19       来源:互联网


(相关资料图)

本文实例为大家分享了android实现滑动解锁的具体代码,供大家参考,具体内容如下

效果图

需要用到的画笔, 整体灰色的背景, 滑块, 滑动之后绿色背景,字体

mSliPaint = new Paint();mSliPaint.setColor(Color.parseColor("#4a4c5b"));mSliPaint.setAntiAlias(true); mBgPaint = new Paint();mBgPaint.setColor(Color.parseColor("#a6a6a6"));mBgPaint.setAntiAlias(true); mBluePaint = new Paint();mBluePaint.setColor(Color.parseColor("#009496"));mBluePaint.setAntiAlias(true); mPaint = new Paint();mPaint.setColor(Color.WHITE);mPaint.setTextSize(mTextSize);//该方法即为设置基线上那个点究竟是left,center,还是rightmPaint.setTextAlign(Paint.Align.LEFT); 

在onDraw中绘制 mMovex为手指滑动的X坐标

 @Override protected void onDraw(Canvas canvas) {  super.onDraw(canvas);  //背景色  RectF oval = new RectF(margin, margin, width - margin, height - margin);// 设置个新的长方形  canvas.drawRect(oval,mBgPaint);    //划过去背景色  RectF ovalBlue= new RectF(margin,margin,mMoveX+margin,mR*2+margin*3);  canvas.drawRect(ovalBlue,mBluePaint);   //文字  Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();  float top = fontMetrics.top;//为基线到字体上边框的距离  float bottom = fontMetrics.bottom;//为基线到字体下边框的距离  int baseLineY = (int) (height / 2 - top / 2 - bottom / 2);//基线中间点的y轴计算公式  canvas.drawText(mText, mTextLeft, baseLineY, mPaint);     //滑块  RectF oval2 = new RectF(mMoveX+margin,margin,mMoveX+mR*3+margin*3,mR*2+margin*3);// 设置个新的长方形  canvas.drawRect(oval2,mSliPaint);//方形    //三个小箭头  Bitmap bitmap = BitmapFactory.decodeResource(this.getContext().getResources(), R.mipmap.arrow_right_small);  canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2-15,mR-margin,mSliPaint);  canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2,mR-margin,mSliPaint);  canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2+15,mR-margin,mSliPaint); }

onTouch中进行滑动监听 负值

@Overridepublic boolean onTouchEvent(MotionEvent event) { //  Log.e(event.getAction()+"");  // 点击是否在滑块上  if (event.getAction() != MotionEvent.ACTION_DOWN    && !mSliderRect.contains((int) mStartX, (int) mStartY)) {   if (event.getAction() == MotionEvent.ACTION_UP     || event.getAction() == MotionEvent.ACTION_CANCEL) {    mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);   }   return super.onTouchEvent(event);  }  acquireVelocityTrackerAndAddMovement(event);   switch (event.getAction()) {   case MotionEvent.ACTION_DOWN:    mStartX = event.getX();    mStartY = event.getY();    mLastX = mStartX;    mHandler.removeMessages(MSG_REDRAW);//    L.e("按下");    Log.e("SlideU","按下");     break;    case MotionEvent.ACTION_MOVE:    Log.e("SlideU","移动");     mLastX = event.getX();    if (mLastX > mStartX) {     if (mLastX - mStartX > mSlidableLength) {      mLastX = mStartX + mSlidableLength;      mMoveX = mSlidableLength;     } else {      mMoveX = (int) (mLastX - mStartX);     }    } else {     mLastX = mStartX;     mMoveX = 0;    }    invalidate();    break;    case MotionEvent.ACTION_UP:   case MotionEvent.ACTION_CANCEL:    Log.e("SlideU","超出或抬起");    mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);    float velocityX = mVelocityTracker.getXVelocity();    Log.e("SlideU","速度"+velocityX);    if (mLastX - mStartX > mEffectiveLength || velocityX/2 > mEffectiveVelocity) {     startAnimator(mLastX - mStartX, mSlidableLength, velocityX, true);    } else {     startAnimator(mLastX - mStartX, 0, velocityX, false);     mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);    }    releaseVelocityTracker();    break;  }  return super.onTouchEvent(event); }

整体代码

public class LoadAwaySlideUnlockView extends View { public interface UnlockListener {  void onLoadAwayUnlock(); }  private UnlockListener mUnlockListener;   public void setUnlockListener(UnlockListener unlockListener) {  mUnlockListener = unlockListener; }  private static final int MSG_REDRAW = 1; private static final int DRAW_INTERVAL = 50; private static final int STEP_LENGTH = 10;//速度  private Paint mPaint;//文字的画笔 private Paint mSliPaint;//滑块画笔 private Paint mBgPaint;//背景画笔 private Paint mBluePaint;//划过去之后蓝色背景的画笔  private VelocityTracker mVelocityTracker;//滑动速度 private int mMaxVelocity; private LinearGradient mGradient;//渐变色 private LinearGradient bgGradient;//背景渐变色// private LinearGradient sliGradient;//滑块渐变色// LinearGradient有两个构造函数;//// public LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions,Shader.TileMode tile)//// 参数://// float x0: 渐变起始点x坐标//// float y0:渐变起始点y坐标//// float x1:渐变结束点x坐标//// float y1:渐变结束点y坐标//// int[] colors:颜色 的int 数组//// float[] positions: 相对位置的颜色数组,可为null, 若为null,可为null,颜色沿渐变线均匀分布//// Shader.TileMode tile: 渲染器平铺模式//////// public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1,Shader.TileMode tile)//// float x0: 渐变起始点x坐标//// float y0:渐变起始点y坐标//// float x1:渐变结束点x坐标//// float y1:渐变结束点y坐标//// int color0: 起始渐变色// int color1: 结束渐变色//// Shader.TileMode tile: 渲染器平铺模式  private int[] mGradientColors; private int[] bgGradientColors; private int mGradientIndex; private Interpolator mInterpolator; private float mDensity; private Matrix mMatrix; private ValueAnimator mValueAnimator;   private int width; private int height;  private String mText;//文字 private int mTextSize;//文字大小 private int mTextLeft;//文字距离左边 private int mR;//滑块的半径 private float margin;   private Rect mSliderRect; private int mSlidableLength; // SlidableLength = BackgroundWidth - LeftMagins - RightMagins - SliderWidth private int mEffectiveLength; // Suggested length is 20pixels shorter than SlidableLength private float mEffectiveVelocity = 1000;//滑块自动回滚的速度  private float mStartX; private float mStartY; private float mLastX; private float mMoveX;  public LoadAwaySlideUnlockView(Context context) {  this(context, null); }  public LoadAwaySlideUnlockView(Context context, AttributeSet attrs) {  this(context, attrs, 0); }  public LoadAwaySlideUnlockView(Context context, AttributeSet attrs, int defStyleAttr) {  this(context, attrs, defStyleAttr, 0); }  public void setText(String text){  mText = text;  }  public LoadAwaySlideUnlockView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {  super(context, attrs, defStyleAttr, defStyleRes);  mDensity = getResources().getDisplayMetrics().density;  ViewConfiguration configuration = ViewConfiguration.get(context);  mMaxVelocity = configuration.getScaledMaximumFlingVelocity();  mInterpolator = new AccelerateDecelerateInterpolator();   setClickable(true);  setFocusable(true);  setFocusableInTouchMode(true);   mSlidableLength = 200;  mTextSize = 30;//文字大小  mTextLeft = 10;//文字距离左边  mMoveX = 0;  mGradientIndex = 0;   mSliPaint = new Paint();  mSliPaint.setColor(Color.parseColor("#4a4c5b"));  mSliPaint.setAntiAlias(true);   mBgPaint = new Paint();  mBgPaint.setColor(Color.parseColor("#a6a6a6"));  mBgPaint.setAntiAlias(true);    mBluePaint = new Paint();  mBluePaint.setColor(Color.parseColor("#009496"));  mBluePaint.setAntiAlias(true);    mPaint = new Paint();  mPaint.setColor(Color.WHITE);  mPaint.setTextSize(mTextSize);  //该方法即为设置基线上那个点究竟是left,center,还是right  mPaint.setTextAlign(Paint.Align.LEFT);  // mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL); }  @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {  super.onMeasure(widthMeasureSpec, heightMeasureSpec);  int specWidthSize = MeasureSpec.getSize(widthMeasureSpec);//宽  int specHeightSize = MeasureSpec.getSize(heightMeasureSpec);//高   mMatrix = new Matrix();   width = specWidthSize;  height = specHeightSize;  mTextLeft = (int) (height * 1.5);  margin = height / 20;  mR = (int) (((height-margin*2) / 2)-margin);    //最大滑动距离  mSlidableLength = (int) (specWidthSize -(mMoveX+mR*3+margin*3-mMoveX+margin));  //有效距离  mEffectiveLength = mSlidableLength-20;    mSliderRect=new Rect((int)margin, (int)margin, 300, (int)(height - margin));    mGradientColors = new int[]{Color.argb(255, 120, 120, 120),    Color.argb(255, 120, 120, 120), Color.argb(255, 255, 255, 255)};     mGradient = new LinearGradient(0, 0, width/2, 0, mGradientColors,    new float[]{0, 0.7f, 1}, Shader.TileMode.MIRROR);     bgGradient = new LinearGradient(    0, 0, 0, (float) ((height)/2.0),    Color.argb(80, 0X77, 0X77, 0X77), Color.argb(200, 0X11, 0X11, 0X11),    Shader.TileMode.CLAMP  );   mHandler.removeMessages(MSG_REDRAW);  mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL); }   @Override protected void onDraw(Canvas canvas) {  super.onDraw(canvas);  //背景色  RectF oval = new RectF(margin, margin, width - margin, height - margin);// 设置个新的长方形  canvas.drawRect(oval,mBgPaint);    //划过去背景色  RectF ovalBlue= new RectF(margin,margin,mMoveX+margin,mR*2+margin*3);  canvas.drawRect(ovalBlue,mBluePaint);   //文字  Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();  float top = fontMetrics.top;//为基线到字体上边框的距离  float bottom = fontMetrics.bottom;//为基线到字体下边框的距离  int baseLineY = (int) (height / 2 - top / 2 - bottom / 2);//基线中间点的y轴计算公式  canvas.drawText(mText, mTextLeft, baseLineY, mPaint);     //滑块  RectF oval2 = new RectF(mMoveX+margin,margin,mMoveX+mR*3+margin*3,mR*2+margin*3);// 设置个新的长方形  canvas.drawRect(oval2,mSliPaint);//方形   //三个小箭头  Bitmap bitmap = BitmapFactory.decodeResource(this.getContext().getResources(), R.mipmap.arrow_right_small);  canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2-15,mR-margin,mSliPaint);  canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2,mR-margin,mSliPaint);  canvas.drawBitmap(bitmap,mMoveX+(mMoveX+mR*3+margin*3-mMoveX)/2+15,mR-margin,mSliPaint);   }  public void reset() {  if (mValueAnimator != null) {   mValueAnimator.cancel();  }  mMoveX = 0;  mPaint.setAlpha(255);   mHandler.removeMessages(MSG_REDRAW);  mHandler.sendEmptyMessageDelayed(MSG_REDRAW,200); }   @Override public boolean onTouchEvent(MotionEvent event) { //  Log.e(event.getAction()+"");  // 点击是否在滑块上  if (event.getAction() != MotionEvent.ACTION_DOWN    && !mSliderRect.contains((int) mStartX, (int) mStartY)) {   if (event.getAction() == MotionEvent.ACTION_UP     || event.getAction() == MotionEvent.ACTION_CANCEL) {    mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);   }   return super.onTouchEvent(event);  }  acquireVelocityTrackerAndAddMovement(event);   switch (event.getAction()) {   case MotionEvent.ACTION_DOWN:    mStartX = event.getX();    mStartY = event.getY();    mLastX = mStartX;    mHandler.removeMessages(MSG_REDRAW);//    L.e("按下");    Log.e("SlideU","按下");     break;    case MotionEvent.ACTION_MOVE:    Log.e("SlideU","移动");     mLastX = event.getX();    if (mLastX > mStartX) {     if (mLastX - mStartX > mSlidableLength) {      mLastX = mStartX + mSlidableLength;      mMoveX = mSlidableLength;     } else {      mMoveX = (int) (mLastX - mStartX);     }    } else {     mLastX = mStartX;     mMoveX = 0;    }    invalidate();    break;    case MotionEvent.ACTION_UP:   case MotionEvent.ACTION_CANCEL:    Log.e("SlideU","超出或抬起");    mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);    float velocityX = mVelocityTracker.getXVelocity();    Log.e("SlideU","速度"+velocityX);    if (mLastX - mStartX > mEffectiveLength || velocityX/2 > mEffectiveVelocity) {     startAnimator(mLastX - mStartX, mSlidableLength, velocityX, true);    } else {     startAnimator(mLastX - mStartX, 0, velocityX, false);     mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);    }    releaseVelocityTracker();    break;  }  return super.onTouchEvent(event); }  private void startAnimator(float start, float end, float velocity, boolean isRightMoving) {  if (velocity < mEffectiveVelocity) {   velocity = mEffectiveVelocity;  }  int duration = (int) (Math.abs(end - start) * 1000 / velocity);  mValueAnimator = ValueAnimator.ofFloat(start, end);  mValueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {   @Override   public void onAnimationUpdate(ValueAnimator animation) {    mMoveX = (Float) animation.getAnimatedValue();    invalidate();   }  });  mValueAnimator.setDuration(duration);  mValueAnimator.setInterpolator(mInterpolator);  if (isRightMoving) {   mValueAnimator.addListener(new Animator.AnimatorListener() {    @Override    public void onAnimationStart(Animator animation) {    }     @Override    public void onAnimationEnd(Animator animation) {//     L.e("解锁");     Log.e("SlideU","解锁");      if (mUnlockListener != null) {      mUnlockListener.onLoadAwayUnlock();     }    }     @Override    public void onAnimationCancel(Animator animation) {    }     @Override    public void onAnimationRepeat(Animator animation) {    }   });  }  mValueAnimator.start(); }  private void acquireVelocityTrackerAndAddMovement(MotionEvent ev) {  if (mVelocityTracker == null) {   mVelocityTracker = VelocityTracker.obtain();  }  mVelocityTracker.addMovement(ev); }  private void releaseVelocityTracker() {  if (mVelocityTracker != null) {   mVelocityTracker.recycle();   mVelocityTracker = null;  } }  private Handler mHandler = new Handler() {   public void handleMessage(Message msg) {   super.handleMessage(msg);   switch (msg.what) {    case MSG_REDRAW:     if(mMatrix==null){      mMatrix = new Matrix();      }     mMatrix.setTranslate(mGradientIndex, 0);      if(mGradient==null){//      L.e("mGradient空");      mGradientColors = new int[]{Color.argb(255, 120, 120, 120),        Color.argb(255, 120, 120, 120), Color.argb(255, 255, 255, 255)};       mGradient = new LinearGradient(0, 0, width/2, 0, mGradientColors,        new float[]{0, 0.7f, 1}, Shader.TileMode.MIRROR);     }      mGradient.setLocalMatrix(mMatrix);     invalidate();     mGradientIndex += STEP_LENGTH ;     if(mGradientIndex>=Integer.MAX_VALUE){      mGradientIndex = 0;     }     mHandler.sendEmptyMessageDelayed(MSG_REDRAW, DRAW_INTERVAL);     break;   }  } };}

xml布局

<xxxx.LoadAwaySlideUnlockView    android:id="@+id/slideUnlock"    android:layout_marginLeft="3dp"    android:layout_marginRight="3dp"    android:layout_width="match_parent"    android:layout_height="56dp"/>

activity中 添加提示文字和滑动监听即可

slideUnlock.setText("中间提示文字");slideUnlock.setSlideListener(this);

以上就是本文的全部内容,希望对大家的学习有所帮助,。

关键词: android 滑动解锁